The Internet is a global marketplace--not just for the exchange of goods and services, but also the exchange of ideas and experiences. Communication, collaboration, and innovation are now operating on a worldwide workspace, and today’s students now have the chance to not only learn about the world but also immerse themselves in real conversations with the people who live in it--in real time.
How and what we learn is determined in large part by how and what we experience—at least if Psychologist David Kolb has anything to say about it. His experiential learning theory combines traditional cognitive and behavior theories to create a more holistic approach.
Tablets are replacing textbooks. Keyboarding is replacing cursive. Coding languages are just as important as developing conversational Spanish, French, and Mandarin. Technology in the classroom is changing schools just as much as it has changed the world we live in; it has made the world smaller as we become exposed to the different-yet-similar lives that live upon it, and made it bigger in revealing all there is still left to learn about the planet and the universe it swirls in.
Tablets, laptops, smart boards, and digital cameras are just a few ways technology is connecting kids to the world, each other, and a new way of learning. And, especially this time of year, it is also connecting them to something a little more unexpected: germs.
Coming up with creative, fun, and collaborative STEM (and STEAM) lesson plans is easier than ever thanks to Microsoft’s Hacking STEM library. From building machines that emulate human physiology to creating contraptions that help students understand speed, earthquakes, and electricity, these projects and activities are teacher-tested, student-focused, and budget-friendly.
One of the biggest international cross-section of comparative tests is the Programme for International Student Assessment (PISA), which measures reading ability, math and science literacy and other key skills among 15-year-olds throughout the world.