Technology offers endless opportunities to expand and enrich the way students learn. While many of us grew up learning to draw with pencil and paper, shaping clay with our hands, or gluing stiff pieces of macaroni to construction paper, today, the ways in which students can learn are infinite—and decidedly less messy.
Topics: At Home With Arey Jones, Play Tech, Productivity, Kids, Digital Learning
Whether in person, online, or a hybrid model, school is sure to look different this year. For teachers and for students, it’s crucial that routines and expectations remain as normal as possible. Some of that normalcy includes the importance of back-to-school rituals; among them is building rapport between students and teachers. Icebreakers are fun games and activities that are intended to create a comfortable environment for everyone.
Topics: Chromebooks, Peer Observation, Kids, In-person Learning, Digital Learning
Among the challenges of the 2020-2021 academic school year will undoubtedly be the need for teachers to implement creative forms of instruction. Luckily, the technological world is brimming with interesting and effective resources. Below are ten of the best, most effective educational apps; there’s something for every age and every subject.
Topics: Technology in Classroom, Technology Security, Academic Technology, Productivity, Kids
The novel coronavirus is forcing people all over the world to change the norms of their every day lives. One of those norms is traditional in-school learning. Extended spring breaks that turned into indefinite closure periods have transformed most of the country’s schools into online forums.
Topics: Arey Jones, Educational Services, Learning Styles, At Home With Arey Jones, Kids
The downside to being a 21st century kid is obtaining an online presence long before you’re able to make fully informed decisions. Through smart phones, tablets, computers, and games, children amass a large amount of data. According to Wired, 92% of the children in the United States will have a digital footprint before they turn two years old. The ramifications of this only increase in importance as children grow up and use technology more frequently and more independently.
Topics: Kids, Protect Date